RRect

fun RRect(rrect: RRect, direction: PathDirection = PathDirection.CLOCKWISE, startIndex: Int = if (direction == PathDirection.CLOCKWISE) 6 else 7): Path

Creates a rounded rectangle path.

Return

new rounded rectangle Path

Parameters

rrect

rounded rectangle

direction

direction to wind the rounded rectangle

startIndex

starting point index


fun RRect(bounds: Rect, rx: Float, ry: Float, direction: PathDirection = PathDirection.CLOCKWISE): Path

Creates a rounded rectangle path from bounds and corner radii.

Return

new rounded rectangle Path

Parameters

bounds

rectangle bounds

rx

x-axis radius of corners

ry

y-axis radius of corners

direction

direction to wind the rounded rectangle